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2023

Golang Tutorial: Generics with Gorm

·1741 words·9 mins· loading · loading
After months and years of talking, trying things out, and testing, we’ve finally reached a big moment in our favorite programming language. The new Golang version, 1.18, is here. We knew it would bring significant changes to Go’s codebase, even before Generics was officially released. For a long time, when we wanted to make our code more general and abstract, we used code generators in Go. Learning what the “Go way” of doing things was challenging for many of us, but it also led to many breakthroughs. It was worth the effort. Now, there are new possibilities on the horizon. Many new packages have emerged, giving us ideas on how we can improve the Go ecosystem with reusable code that makes life easier for all of us. This inspiration led me to create a small proof of concept using the Gorm library. Now, let’s take a look at it. Source code # When I wrote this article, it relied on a GitHub Repository. The code served as a Go library proof of concept, with my intention to continue working on it. However, it was not yet suitable for production use, and I had no plans to offer production support at that time. You can find the current features by following the link, and below, there is a smaller sample snippet. Example Usage package main import ( "github.com/ompluscator/gorm-generics" // some imports ) // Product is a domain entity type Product struct { // some fields } // ProductGorm is DTO used to map Product entity to database type ProductGorm struct { // some fields } // ToEntity respects the gorm_generics.GormModel interface func (g ProductGorm) ToEntity() Product { return Product{ // some fields } } // FromEntity respects the gorm_generics.GormModel interface func (g ProductGorm) FromEntity(product Product) interface{} { return ProductGorm{ // some fields } } func main() { db, err := gorm.Open(/* DB connection string */) // handle error err = db.AutoMigrate(ProductGorm{}) // handle error // initialize a new Repository with by providing // GORM model and Entity as type repository := gorm_generics.NewRepository[ProductGorm, Product](db) ctx := context.Background() // create new Entity product := Product{ // some fields } // send new Entity to Repository for storing err = repository.Insert(ctx, &product) // handle error fmt.Println(product) // Out: // {1 product1 100 true} single, err := repository.FindByID(ctx, product.ID) // handle error fmt.Println(single) // Out: // {1 product1 100 true} } Why have I picked ORM for PoC? # Coming from a background in software development with traditional object-oriented programming languages like Java, C#, and PHP, one of the first things I did was search Google for a suitable ORM for Golang. Please forgive my inexperience at the time, but that’s what I was expecting. It’s not that I can’t work without an ORM. It’s just that I don’t particularly like how raw MySQL queries appear in the code. All that string concatenation looks messy to me. On the other hand, I always prefer to dive right into writing business logic, with minimal time spent thinking about the underlying data storage. Sometimes, during the implementation, I change my mind and switch to different types of storage. That’s where ORMs come in handy.

Golang Tutorial: Unit Testing with Mocking

·3513 words·17 mins· loading · loading
Unit testing has always been my thing, almost like a hobby. There was a time when I was obsessed with it, and I made sure that all my projects had at least 90% unit test coverage. You can probably imagine how much time it can take to make such a significant change in the codebase. However, the result was worth it because I rarely encountered bugs related to business logic. Most of the issues were related to integration problems with other services or databases. Adding new business rules was a breeze because there were already tests in place to cover all the cases from before. The key was to ensure that these tests remained successful in the end. Sometimes, I didn’t even need to check the entire running service; having the new and old unit tests pass was sufficient. Once, while working on a personal project, I had to write unit tests to cover numerous Go structs and functions—more than 100 in total. It consumed my entire weekend, and late on a Sunday night, before heading out on a business trip the next day, I set an alarm clock to wake me up. I had hardly slept that night; it was one of those restless nights when you dream but are also aware of yourself and your surroundings. My brain was active the entire time, and in my dreams, I kept writing unit tests for my alarm clock. To my surprise, each time I executed a unit test in my dream, the alarm rang. It continued ringing throughout the night. And yes, I almost forgot to mention, for two years, we had zero bugs in production. The application continued to fetch all the data and send all the emails every Monday. I don’t even remember my Gitlab password anymore. Unit Testing and Mocking (in general) # In Martin Fowler’s article, we can identify two types of unit tests: Sociable unit tests, where we test a unit while it relies on other objects in conjunction with it. For example, if we want to test the UserController, we would test it along with the UserRepository, which communicates with the database. Solitary unit tests, where we test a unit in complete isolation. In this scenario, we would test the UserController, which interacts with a controlled, mocked UserRepository. With mocking, we can specify how it behaves without involving a database.

Golang Tutorial: Generics

·3344 words·16 mins· loading · loading
How often do we encounter significant changes in our preferred programming language? Some languages undergo frequent updates, while others remain traditional and stable. Go falls into the latter category, known for its consistency. “This is not the Go way!” is a phrase that often comes to mind. Most Go releases have focused on refining its existing principles. However, a major shift is on the horizon. The Go team has announced that Generics in Go are becoming a reality, moving beyond mere discussion and into implementation. Brace yourselves, a revolution is coming. What are Generics? # Generics allow us to parameterize types when defining interfaces, functions, and structs. Generics is not a new concept. It has been used since the first version of Ada, through templates in C++, to its modern implementations in Java and C#. To illustrate without delving into complex definitions, let’s examine a practical example. Instead of having multiple Max or Min functions like this: Without Generics func MaxInt(a, b int) int { // some code } func MaxFloat64(a, b float64) float64 { // some code } func MaxByte(a, b byte) byte { // some code } we can declare now only one method, like this: With Generics func Max[T constraints.Ordered](a, b T) T { // some code } Wait, what just happened? Instead of defining a method for each type in Go, we utilized Generics. We used a generic type, parameter T, as an argument for the method. With this minor adjustment, we can support all orderable types. The parameter T can represent any type that satisfies the Ordered constraint (we will discuss constraints later). Initially, we need to specify what kind of type T is. Next, we determine where we want to use this parameterized type. In this case, we’ve specified that both input arguments and the output should be of type T. If we execute the method by defining T as an integer, then everything here will be an integer: Execute Generic Function func main() { fmt.Println(Max[int](1, 2)) } // // this code behaves exactly like method: // Max(a, b int) int And it doesn’t stop there. We can provide as many parameterized types as we need and assign them to different input and output arguments as desired: Execute some complex Generic Function func Do[R any, S any, T any](a R, b S) T { // some code } func main() { fmt.Println(Do[int, uint, float64](1, 2)) } // // this code behaves exactly like method: // Do(a int, b uint) float64 Here we have three parameters: R, S, and T. As we can see from the any constraint (which behaves like interface{}), those types can be, well, anything. So, up to this point, we should have a clear understanding of what generics are and how we use them in Go. Let’s now focus on more exciting consequences.